Carnival Phantasm is a show that takes well-known Tsukihime, Fate/, and other Nasuverse characters that we know and love, and puts them into humorous situations together that we’d never see in canon. It allows completely bizarre interactions and funny takes on well-known situations, taking place in a spin-off so as not to encroach on the original stories, and overall, it’s pretty great. Sound irrelevant to Game of Thrones? Let me explain.
Sometimes, while experiencing the bliss that accompanies thoughts of my favourite things, I find myself in a conundrum. And that conundrum is the conflict between a piece of media’s quality and ease of consumption in my eyes. Some of our favourite works are so easily consumable you could just sit down and experience them whenever, however, whatever one’s mood. But others, no matter how much we know we’ll enjoy them when we actually get around to watching/playing/reading/listening to them, seem like such a slog to reach. This is the concept I’d like to explore here.
Gravity Rush has been a consistent joy to play through, a game that intrigued me not enough to buy a Vita, but a blast on PS4. The game has some flaws, but manipulating gravity never fails to please. One high point that really struck a chord, however, is a section right in the middle of the game, and I’d like to explore what made a certain boss fight such an achievement.
“Yo, like, Wikipedia has, like, ten orders, for, like, this one Haruhi show. And, like, there’s this Kara no Kyoukai… show? Movie?, and apparently they’re all messed up. And about this one anime Lucky Star? Why am I watching these girls I don’t know talk about food for, like, ten minutes, yo?”
Don’t worry, oddly inarticulate anime watcher! You have every right to be confused. It does seem overly convoluted to mess up anime out of their chronological order. But there’s definite reasons for why this is done, and although everyone defends this decision as an attempt to keep emotional climaxes at the end of a narrative, and while this is legitimate, there are other, equally reasonable justifications that I don’t often see talked about. I’ll be looking at the roles achronological order play in The Melancholy of Haruhi Suzumiya, Lucky Star, Kara no Kyoukai, and the Fate franchise, using K-on as a point of contrast.
Game of Thrones had absolutely gone to… if not crap, then abject mediocrity. Gone is the masterful adaptation of the novels of the first four seasons, successfully taking the well-realised characters and strong themes and embellishing them with immersive acting, costume work, and set design. We are left instead with the trainwreck of Season 5, and the barely redeemable 6 & 7. I find that Jaime Lannister, my favourite Song of Ice and Fire character, is symbolic of the show’s faults in interesting ways.
Through reading various reviews of what has been my favourite video game for most of my life, it appears that the overwhelming consensus is that even those who like Jak II like it only despite the hub world, Haven City. I’ve seen it criticised for the sheer amount of time the player spends in it, the supposed lifelessness of the city, and the repetitive boredom of driving through it again and again. However, as someone who has spent a frankly disturbing amount of time playing this game throughout my life, I want to present and defend an alternative opinion.
So I’ve recently had the ‘pleasure’ of experiencing Final Fantasy II, which everyone says is garbage, and Haikyuu Season 1, which everyone says is great. I have found personally that these are two perfect examples of the 5/10 ‘average’ rating, but for entirely different, rather interesting reasons.